Saturday 31 October 2009

...and Kratos cast himself from the highest mountain in all of Greece

I have finally played God of War III! The E3 Demo is available on PSN if you get codes for it through the newsletter thingie, although some people don't seem to have got them... hey, sucks to be them.

The graphics look incredible, it's gorier than ever and the gameplay is nice and smooth. Great thing is, there's no more button mashing whenever you open doors and orb chests, which seemed a bit pointless in the previous games really... The Cestus seem a little weird to use and it'll be interesting to see whether they'll be useful or they'll end up like the other weapons in the previous games: unused in most situations if not entirely useless. The harpy thing is a little weak but hopefully that won't be relied upon for too much of the gameplay and it's not really that bad...

The quicktime events for the final killing moves seem to be a little more variable now rather than having the same input code every time which is probably a good thing, even though QTE's aren't exactly great. They've been in the series since the start as both optional ways of killing basic enemies and boss killmoves, so they can't really be removed or it wouldn't really be God of War after all. Now all there is to do is wait until God of War III and the Collectors edition of the first 2 games is released (in shiny 720p and with trophy support, I must add). And what a long wait it will be.

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